Potatocat
The Starchy Vegeta-feline
Pilot
Name: Ozzy Nobel
Age: 23. "How the shit are all you old fucks still alive?"
Gender: Male
Appearance: A relatively attractive young man, Ozzy stands at 5' 11" and weighs approximately 150 pounds. His hands and arms have spattering of burn scars on his arms. His left hand is missing his entire pinky and the first digit of both the middle and ring finger.
Biography: Ozzy is an a dishonorable discharge from TCC's army. Having had disregard the orders of his superiors on multiple occasions. It wouldn't be long before his complete disregard for authority resulted in disaster. While disposing of an IED, a mistake on his end resulted in the damage to his hand, and the loss of a squadmate's life. He was soon court marshaled and relieved of duty. He soon found himself among the company of Easy Money. Turing his military training and aptitude towards breach and clear tactics to good use, making enough cash to keep himself a float.
Strengths: (Notable skills, abilities or other advantages the character may possess. No official limit, but keep it around five if at all possible.)
Name: Charlize
Variant: Combat
Appearance: A a fairly short and sleek suit of power armour standing at exactly seven feet, and weighing 600 pounds fully loaded. This relatively short and slim design allows the suit to fit into most places people can. In addition to this, it has a large shield mounted on the left arm. One larger than the one shown below. Has a large image of a pinup style red haired woman straddling a large bomb painted on the shield.
Armament:
Name: Ozzy Nobel
Age: 23. "How the shit are all you old fucks still alive?"
Gender: Male
Appearance: A relatively attractive young man, Ozzy stands at 5' 11" and weighs approximately 150 pounds. His hands and arms have spattering of burn scars on his arms. His left hand is missing his entire pinky and the first digit of both the middle and ring finger.
Biography: Ozzy is an a dishonorable discharge from TCC's army. Having had disregard the orders of his superiors on multiple occasions. It wouldn't be long before his complete disregard for authority resulted in disaster. While disposing of an IED, a mistake on his end resulted in the damage to his hand, and the loss of a squadmate's life. He was soon court marshaled and relieved of duty. He soon found himself among the company of Easy Money. Turing his military training and aptitude towards breach and clear tactics to good use, making enough cash to keep himself a float.
Strengths: (Notable skills, abilities or other advantages the character may possess. No official limit, but keep it around five if at all possible.)
- Here Comes The Boom: Ozzy is an expert in the proper, and improper, use of high explosives.
- First One In: Ozzy is trained to be the first in to a hostile environment. His reflexes and aim are honed.
- Last One Out: Ozzy's armour has a lot of armour, and he knows how to use it. Knowing what hits he can take and where, he can optimally use his armour to its highest extent.
- Fire In the Hole!: Ozzy is an expert of his chosen weapon systems and knows how to best put them to work
- Mad Man's Tactics: Despite his rash and unpredictable nature, Ozzy is rather adept at reading a combat situation and coming to an intelligent tactical solution. Unfortunately for his allies, his solutions are rather aggressive.
- 9mm Service Pistol
- Repair Kit
- Med Kit
- EOD Kit
Name: Charlize
Variant: Combat
Appearance: A a fairly short and sleek suit of power armour standing at exactly seven feet, and weighing 600 pounds fully loaded. This relatively short and slim design allows the suit to fit into most places people can. In addition to this, it has a large shield mounted on the left arm. One larger than the one shown below. Has a large image of a pinup style red haired woman straddling a large bomb painted on the shield.

Armament:
- Primary Weapon, Boomstick. An incredibly large 4 gauge shotgun capable of semi-automatic fire. Can be loaded with a variety of ammunition, primarily shot, incendiary, and slugs. Is carried in the suits hands.
- Secondary Weapons: A pair of light machine guns on the right shoulder, a micro-missile pod on the left, as well as a grenade launcher mounted on the right arm. The barrel ending at his wrist. The shoulder mounted weapons are on specialized pivots. Allowing for greater range of movement, as well as for them to be folded onto the back of the suit for storage.
- Dedicated Smoke Grenade Launchers: A handful of fixed grenade tubes set to fire fast fast expanding smoke screens
- Dedicated Flashbang Launcher: Similar to above
- Advanced Personal Shield: Mounted on the left arm. Expands from wrist to slightly past the elbow, keeping the hand free. To prevent a massive hit to sight and situational awareness, the shield has been fit with a system of small cameras and projected displays to make it appear translucent from the end of the user.
- Auto-darkening Visor: This augmentation allows protection from flashbangs and protects the wearer while using the plasma torch.
- Breaching Hammer
- Explosives: A variety of shaped charges, including those with thermite payloads, designed primarily for breaching reinforced walls and doors.
- Maglock Boots: Prevents the suit from floating off in low gravity environments.
- Advanced Sensor Suite: A wide array of sensory equipment. Thermal vision, infrared, and heartbeat detection.
- Advanced Targeting and Weapon Control System: An advanced AI that allows the user to mark targets which are then highlighted. This combined with a program that allows the secondary weapon systems to aim and fire with minimal input from the user allows for the use of multiple weapon systems to be used on seperate targets simultaneously.
- Plasma Cutting/Welding torch
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