Impulse [Characters and OOC]

illirica

Well-Known Member

Throughout time, there have always been three Incarnations:

The Fury, The Beast, The Scholar

Throughout time, there have always been three Roles:

The Hunter, The Hunted, The Arbiter


Time changes, once cycle closing in on the next. The Incarnations never change, nor do the Roles, but which of them stands in which place is determined anew, every time they are reborn.

And reborn they are, again and again, across the vastness of the world and the vastness of time itself. When all have ended, they will come again - rising up from infancy, they will know their place, they will know their purpose.

They will know one another.

Always, they will know one another. Fate will bring them together, somehow, in some way, enacting the roles they have played throughout history. In some eras, their powers shape the world around them. In others, they remove themselves from the greater world and carry out their acts in relative seclusion, caring only for one another.

One must kill. One must die. Everything else is mutable. In some eras, they have died together. In others, one has lived on beyond the rest, until they too live no more, or wish to live no more - and then once again, things start over.

They cannot resist the call any more than they can resist the presage of time. Yet, despite all those deaths that have come between them, they are all too knowing that there will never be anyone else who truly understands them. That is why they must find each other, that is why they must go through it, again and again and again.

That is the Impulse.



This one is closed, thanks all!
 

Incarnation: The Fury​


Domains​

Vengeance, Retribution, Justice​

The Fury tends towards being outgoing and adventurous, with a mind for righteousness and justice. In many eras, she ends up a protestor, a freedom-fighter, or something along those lines. In others, her tendencies towards vengefulness and a streak of jealousy have driven her into zealotry and terrorism.


Constants​

In every Iteration, the Fury is born flightless, but will acquire the ability to fly somewhere between the ages of 12 and 16. The nature of flight is dependent on the Iteration - in some, she will erupt wings of some variant or another. In others, her Iteration will take a more technical bent, and flight will be powered by the means of a contraption of some sort - a glider, a flight-machine, even an aeroplane.

In almost every Iteration, the Fury is either born without a left arm or loses it somehow. The only Iterations where this hasn't occurred were those in which she died relatively young, so it is generally accepted that this is a constant, should she live long enough. Even after so many cycles, she still fights against this - she maintains a love of music and will always try to learn an instrument, which she will end up forsaking at the inevitable loss.


Present Iteration​

Name: Lydia Santos

Age: 26?

Appearance: A blended heritage that can be difficult to place, Lydia's predominant ethnicities are Filipino and Australian Aboriginal, though there are undoubtedly other ethnicities mixed in as well. She has black hair that is more wavy when the air's dry and more curly when it isn't, cut just above the shoulders. Her skin is a warm coffee-and-cream, but how much coffee and how much cream depends quite a lot on how much time she's been spending outdoors lately. Her eyes are dark brown, and unremarkable other than their piercing sharpness.

Her left arm is missing from halfway between the shoulder and elbow, due to having to crash-land her hang-glider in the outback as a teen. The landing went as well as could be expected, with only minimal scrapes, but something bit her while she was out there and by the time she got back to civilization, gangrene had set in enough that the arm had to be amputated. It was, Lydia has remarked, one of the more unpleasant ways to lose a limb.

Equipment: Lydia almost always has a hang glider with her, either carried or strapped across her back, and somehow she can always find enough wind and a high enough space to get airborne. Strangely, when she's in the company of only the others, the hang glider seems to fade into feathered wings, dark brown in plumage and reminiscent of an owl.

The weapon she carries is a mishmash of things - a glaive in the most basic form, but there is always some sort of projectile weapon mounted to it that fires off of the unbladed end. In this era, it's a fairly standard rifle, the sort anyone might carry into the outback. Sometimes this fades out as well, returning to a form that's closer to a cross between a crossbow and a ballista, firing arrow-sized bolts across the battlefield.

Occupation: Lydia works as an Outback Ranger, focused on protecting the Australian Outback and the native species of plants and animals within. Like many other Rangers, her Aboriginal ancestry leads to a strong desire to protect the native peoples of Australia as well. She is extremely vigilant about both civil rights and conservation efforts, and it's somewhat an open secret that she is quite willing to take the more direct route when dealing with issues that she discovers in the course of her work - whether that means quickly ending the life of a cane toad, or dealing with some other annoying invasive species.

 
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Incarnation: The Beast

Domains​

Passion, Conviction, Nature/Self​

The Beast is a creature of deep beliefs. Once an idea has taken root in their mind, they follow it with little regard for collateral damage, and they’ve torn a bloody streak through more than a few organizations before being put down. Their allegiances vary wildly depending on their upbringing, but the only side they are consistently on is their own. Outcasts find a place under their banner, when they can be bothered to raise it, but more often than not they strike out with only themself.

Constants

In each of their lives, the Beast is furred in some manner, and they often have fangs or claws. They’re typically born with their fur, but in some lives it grows over the first few years of their adolescence. The color and patterning of their fur changes with each iteration, but there has never been a life where they’ve looked anything less than unusual.

Society can be unforgiving, and so the Beast will usually escape into the wilderness at some point in their life, going to live among animals instead of humans. They tend to bond more closely with these animals than anyone except the other Immortals, and on a few occasions they’ve even been raised by wolves or bears after being abandoned by their human parents.

In most iterations, the Beast will grow a tail between the age of 16 and 20. It makes hiding their mutation all the more difficult, and typically signals their retreat into the wilderness (if they haven’t left already).

Present Iteration

Name: Murphy
Age: 28
Appearance: The gentle oval of Murphy’s nose and their wide, catlike grin give the undeniable impression of a lion eagerly showing you its fangs. Their face is soft-jawed and covered in golden fur, haloed by the voluminous brown and blonde mane they’ve cultivated. They look like they haven’t seen the better end of a brush or a bed in months, much less a shower, but there’s a hard glint in their eyes and a spring in their step that says they don’t much care.
Equipment: The Beast’s weapon is a shield; it appears as a solid chunk of tree bark or, sometimes, metal. It tends to shift its shape and material with each iteration, but it’s always fairly sturdy and will reappear in their new life undamaged even if it was destroyed in the last. In this life, it's a jagged piece of burnt tree bark that they keep strapped to their back.
Resources: Their claws and fangs are sharpened, and they’ve dug several pit traps in the area. The Beast is on the prowl, and they've caught the scent of blood.

Role: The Hunter

 


Incarnation: The Scholar


Domains

Knowledge, Opportunity, Pursuit​

The Scholar is, first and foremost, an academic. Each iteration spends their life outside of the Impulse doggedly collecting lost bits of lore, scientific papers, and everything that lies in between. While he typically refrains from raising a banner of any kind, his devotion to the pursuit of knowledge often inspires those around him to press forward with their own findings. The Scholar does not muddy knowledge with ethics, primarily viewing everything from a disinterested, removed standpoint.

Constants

Some would accuse the Scholar of being emotionless and dispassionate. This could not be farther from the truth. In all iterations, the Scholar adopts some hobby, some pastime that he will relentlessly pursue, often to the detriment of himself. Similarly, his passion will flare angrily should any interfere with his pursuit.

At some point in his life, the Scholar will acquire a leg injury. Whether through natural causes or through accident, by sixteen he will require the use of a cane to assist in his mobility. Perhaps coincidentally, the Scholar will always be ambidextrous. This reduced mobility rarely impedes the Scholar, as athletics and physical prowess have rarely, if ever, been his pursuit.

Present Iteration

Name: Nathaniel

Age: 37

Appearance: Thin, sharp features frame cold blue eyes that seem to gaze into you, find nothing worth pursuing further, and just as quickly slide away. Nathaniel stands tall and thin, with long crooked fingers that are always moving, dipping in and out of pockets, twirling pens, or drumming some unknown rhythm. His appearance is typically quite put together, medium-length black hair swept back, exposing the threads of gray already shooting through it. This put-together appearance quickly falls apart when vexed, however, which is surprisingly easy given the centuries of experience he should have in maintaining his composure.

Equipment: The Scholar's weapon appears to be an ebony-shafted cane with a well-worn bronze head, but in reality it is so much more. This 'weapon' truly functions as a conduit, allowing the Scholar to perform feats of chartomancy, or paper sorcery, letting him wield the very pages he jots upon as weapon, defense, and in dire times, rejuvenation.

Resources: Armed with naught but his knowledge, his cane, and a few sheaves of paper, The Scholar has allied with The Beast against The Fury. Although time will tell if this alliance follows the patterns laid so long ago...

Role: The Arbiter

 
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