@Hollow glade
Gave it some thought, and the formation of a more regimented and properly controlled and accessed armory and the well stocking of it would give avenues for later side-content. So for now, we'll have "The Armory" simply be:
Within the Warehouse, first floor. A centralized (not connected to exterior walls) storage room has been selected and will be renovated into a proper armory, but for this moment in the narrative consist of a single proper armory locker than Ragenard got from that Mil-Surplus store that's been established by Man's. Aside from personal weapons for the characters that came in with them, the pack would/will have communal weaponry.
At the moment, we will assume that the locker there is open, as it is just an informal armory, and later Baron can ICly formalize things.
While I am going with a list similar to the sample pictures for the moment, the actual contents of the armory at this time aren't ALL canonized--In other words, there is room for specific things that may be needed and can be requested to Tiko and Me to have been there all along, we just need to know the item and reasoning e.g. Draaven always shoots with a certain gun sight, there is one rifle there that has that modification:
Some options she could pull from: About 10 handguns of
various calibers (from a 'purse-sized' .32 auto "We keep that one for if Aimeé loses her gun" to the giant revolver slinging 500 S&W Mag rounds "You gotta check and make sure Ragenard doesn't plan to check it out before you use the Compensator"), 2
selective fire carbine (shortened barrel) assault rifles, and 2 semi-automatic shotguns. We'll also go with an assortment of blades available to borrow also, from hand-span length knives to machetes.
Storage:
Let me know if that covers the borrowing armaments to post needs!