ItsFulgrim
❤︎⊹𝓢𝓪𝓲𝓷𝓽⊹❤︎
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Ooc Thread:
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As requested by @illirica , you won't get only ONE story from me. but instead TWO
Did this in a bit of a rush so uh, don't expect super good writing yet-
The basics as I write is this: Atalaya, a Medieval Fantasy in a world where dungeons are so common that everyone works with their lives revolving around dungeons; cooks, adventurers, armourers and echanters all thrive and live thanks to the ancient dungeons found all around the world.
General instructions and so on, blah blah
As mentioned, this is High Fantasy, therefore our characters have to be set in this style of story, of course.
I'd say most fantasy creatures are allowed within the story, including as playable characcters, if you want to get creative and do something like a mushroom person, well be my guest (anything but that specifically though, I am going to be a mushroom person :] )
As a rule of thumb for this world, humans are tolerable and even get along with other sentient species as long as they are similar enough to humans, aka, merfolk, elves, etc; BUT they do NOT get along too well with less humanoid foilk, like goblins or tieflings for example. I WOULD reccomend humans or at least more humanoids as the main focus, since idk how we are getting a mermaid ot anything like that into a dungeon, but I won't stop you if you have a solution that is reasonable.
The story will begin AT the guild where our characters will meet and such, that way it will all be much easier to manage.
You are free to use npcs to your advantage and moving your side of the story, HOWEVER, I will play key npcs, such as the guild master who puts the team together or the main villain within the dungeon.
Why? You may ask, simple, if I let someone else do it, things will get all confusing, if every player tries to control an npc that is meant to move the story forward and they all have different ideas, I think you can guess what will happen, so, let's not :')
Submit your characters if you wish oooor, you can check out my OTHER group Rp that I am currently preparing, why not both, you know?
wink wink.
-
Atalaya's terrain features sky-high peaks and wide-open plains. The mountains reach into the clouds, while the plains stretch out endlessly. Rivers wind through the valleys, and dense forests are home to a variety of wildlife. Despite all this beauty, the people of Atalaya are drawn to something else entirely: the dungeons.
What really grabs everyone's attention in Atalaya are the ancient, mysterious dungeons scattered throughout the land. These dungeons are filled with unknown magic and strange creatures. They hide beneath mountains, spread out under the plains, and sometimes even appear above ground in forgotten ruins. For the people of Atalaya, exploring these dungeons is far more exciting than anything on the surface.
Recently, a new network of dungeons has been discovered, sparking a fresh wave of excitement among adventurers. Rumors of hidden treasures, powerful artifacts, and lost knowledge have everyone buzzing. The guilds, which are the heart of the adventuring community, are now busier than ever. Both seasoned and new adventurers flock to the guilds to form teams and gear up for their underground explorations.
However, the newest dungeon has become the center of a dark plot. An evil demon king (or a sinister wizard, depending on the tale you hear) has created this dungeon to lure prey, filling it with even more perilous traps, monstrous creatures, and dark magic. This corruption spreads through the dungeon, making it incredibly difficult and dangerous to explore. Adventurers must be cautious, as the darkness' influence can twist the very fabric of the dungeon, unpredictably changing its layout and challenges. Even worse, it seems to grow like a living being, connecting to other dungeons underground, becoming larger and even more dangerous.
Scholars and experienced adventurers have named this strange phenomenon the Plague of Madness, due to the frenzied state it induces in monsters.
The magic in Atalaya's dungeons is varied and powerful. You'll find enchanted artifacts, ancient runes, and mystical creatures, each with its own story. The dungeons themselves seem almost alive, constantly shifting and changing to challenge those who dare to enter. For many, the real allure of Atalaya lies not just in the riches, but in the knowledge and power that await those who can solve the mysteries of this strange world.

The Dungeons Call
Character submission: https://www.storytellerscircle.com/threads/the-dungeons-call-high-fantasy-adventure-mystery-group.10903/ Ooc thread: https://www.storytellerscircle.com/threads/the-dungeons-call-ooc.10921/ Mountains Tall, Ocean Apart, Dungeons Below The world of Atalaya, a land...

Ooc Thread:

The Dungeons Call [OOC]
@illirica @Shelzi Here's our discussion thread for the sake of not throwing info all around!

As requested by @illirica , you won't get only ONE story from me. but instead TWO
Did this in a bit of a rush so uh, don't expect super good writing yet-
The basics as I write is this: Atalaya, a Medieval Fantasy in a world where dungeons are so common that everyone works with their lives revolving around dungeons; cooks, adventurers, armourers and echanters all thrive and live thanks to the ancient dungeons found all around the world.
General instructions and so on, blah blah
As mentioned, this is High Fantasy, therefore our characters have to be set in this style of story, of course.
I'd say most fantasy creatures are allowed within the story, including as playable characcters, if you want to get creative and do something like a mushroom person, well be my guest (anything but that specifically though, I am going to be a mushroom person :] )
As a rule of thumb for this world, humans are tolerable and even get along with other sentient species as long as they are similar enough to humans, aka, merfolk, elves, etc; BUT they do NOT get along too well with less humanoid foilk, like goblins or tieflings for example. I WOULD reccomend humans or at least more humanoids as the main focus, since idk how we are getting a mermaid ot anything like that into a dungeon, but I won't stop you if you have a solution that is reasonable.
The story will begin AT the guild where our characters will meet and such, that way it will all be much easier to manage.
You are free to use npcs to your advantage and moving your side of the story, HOWEVER, I will play key npcs, such as the guild master who puts the team together or the main villain within the dungeon.
Why? You may ask, simple, if I let someone else do it, things will get all confusing, if every player tries to control an npc that is meant to move the story forward and they all have different ideas, I think you can guess what will happen, so, let's not :')
Submit your characters if you wish oooor, you can check out my OTHER group Rp that I am currently preparing, why not both, you know?
wink wink.
-
Atalaya's Culture
Atalaya, our world, is a place of stark contrasts, where towering mountains and vast plains shape the landscape. While the natural beauty is undeniable, the true fascination for its people lies beneath the surface. The mountains and plains are merely the cover of a world filled with secrets and mysteries.Atalaya's terrain features sky-high peaks and wide-open plains. The mountains reach into the clouds, while the plains stretch out endlessly. Rivers wind through the valleys, and dense forests are home to a variety of wildlife. Despite all this beauty, the people of Atalaya are drawn to something else entirely: the dungeons.
What really grabs everyone's attention in Atalaya are the ancient, mysterious dungeons scattered throughout the land. These dungeons are filled with unknown magic and strange creatures. They hide beneath mountains, spread out under the plains, and sometimes even appear above ground in forgotten ruins. For the people of Atalaya, exploring these dungeons is far more exciting than anything on the surface.
Recently, a new network of dungeons has been discovered, sparking a fresh wave of excitement among adventurers. Rumors of hidden treasures, powerful artifacts, and lost knowledge have everyone buzzing. The guilds, which are the heart of the adventuring community, are now busier than ever. Both seasoned and new adventurers flock to the guilds to form teams and gear up for their underground explorations.
However, the newest dungeon has become the center of a dark plot. An evil demon king (or a sinister wizard, depending on the tale you hear) has created this dungeon to lure prey, filling it with even more perilous traps, monstrous creatures, and dark magic. This corruption spreads through the dungeon, making it incredibly difficult and dangerous to explore. Adventurers must be cautious, as the darkness' influence can twist the very fabric of the dungeon, unpredictably changing its layout and challenges. Even worse, it seems to grow like a living being, connecting to other dungeons underground, becoming larger and even more dangerous.
Scholars and experienced adventurers have named this strange phenomenon the Plague of Madness, due to the frenzied state it induces in monsters.
The Guilds of Atalaya
The guilds in Atalaya are lively places full of activity. They are where adventurers gather to share stories, gather information, and form groups. The walls are covered with maps of known dungeons, missing adventurer notices, and calls for help. Guildmasters, often retired adventurers themselves, run the show, giving advice and ensuring everyone is well-prepared. Being an adventurer in Atalaya is all about thrill and danger. Whether you're a newbie or a seasoned explorer, the pull of the dungeons is hard to resist. You head to the guild, swap tales of past adventures, and form a team with a common goal: to uncover the secrets hidden underground. Each expedition tests your skills, wits, and bravery as you navigate treacherous halls, face fierce foes, and hunt for treasures.The magic in Atalaya's dungeons is varied and powerful. You'll find enchanted artifacts, ancient runes, and mystical creatures, each with its own story. The dungeons themselves seem almost alive, constantly shifting and changing to challenge those who dare to enter. For many, the real allure of Atalaya lies not just in the riches, but in the knowledge and power that await those who can solve the mysteries of this strange world.
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